Tuesday, August 18, 2009

non-site 001: convolution reverb

From CJM Facebook Wall:

Christopher McIntyre is there a musical analogy to Smithson's "non-site" concept?
August 5 at 1:15am

Michael Berk
Maybe not musical, and maybe not even aesthetic at all, but I think of convolution reverb processes
August 5 at 1:36am

Christopher McIntyre
very nice mB. had to wiki it, but convolution reverb and the impulse response component in particular are spot on. been digging in to smithson, matta-clark, et al. for a project. really inspiring...
August 5 at 1:52am


From Wikipedia:
Convolution reverb
In audio signal processing, convolution reverb is a process for digitally simulating the reverberation of a physical or virtual space. It is based on the mathematical convolution operation, and uses a pre-recorded audio sample of the impulse response of the space being modelled. To apply the reverberation effect, the impulse-response recording is first stored in a digital signal-processing system. This is then convolved with the incoming audio signal to be processed.

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